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Data · dataset · 2024

Prosocial Cyberball Game (PCG) - Owl task

Listed in ODISSEI Portal

The Prosocial Cyberball Game (PCG) measures prosocial behavior related to empathy when seeing that someone is being socially excluded.

Description

In the game, children play a (digital) ball-tossing game with peers. In the first block of the game, all children typically receive the ball an equal amount of time.

In the second block of the game, one of the peers is systematically ignored by the other peers (never receives the ball). Participants have the option to show empathy by throwing the ball to the ignored player more often. The increase in the amount of throws from the first block to the next is then measured.

Links

Where it is published

Catalogue records · 1

Topics

Stated by source
Social Sciences
Provenance · 1 source records, 10 field assertions
SourceKeyLast seenRaw
ODISSEI Portaldoi:10.60641/2FG1-KG285 d agoJSON v1
FieldAssertionExtractorEvidence
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concepts[field].local:field:psychology-behavioralmapping · portal odissei nlconnector:portal_odissei_nl@1.0.0/subjects
concepts[field].local:field:social-sciencemapping · portal odissei nlconnector:portal_odissei_nl@1.0.0/subjects
created_datesource · portal odissei nlconnector:portal_odissei_nl@1.0.0
descriptionsource · portal odissei nlconnector:portal_odissei_nl@1.0.0/description
publication_datesource · portal odissei nlconnector:portal_odissei_nl@1.0.0
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